ABSTRACT
The project critically looks into the design and implementation of an e-Learning system for Lagos State Polytechnic, Nigeria. The project discussed various kinds of e-Learning platforms such as teleconferencing, virtual reality and video-conferencing. It also addresses the impact of resource materials on the design and implementation of e-Learning platform as well as the awareness creation of the technology. At the end, the system was able to complement the various activities in the traditional system of learning through the use of well developed and structured environment.
Keywords:
e-learning, Gap theory, virtual reality, teleconferencing, video conferencing.
TABLE OF CONTENT
Title page
Certification ii
Dedication iii
Acknowledgement iv
Table of content v-vi
Abstract vii
CHAPTER ONE
1.0 Background of Study 1-2
1.1 Statement of problem 2
1.2 Aim and Objectives of the Study 3
1.3 Significance of the study 3
1.4 Scope of the Study 3-4
1.5 Limitations of the Study 4
1.6 Definition of terms 4
CHAPTER TWO
2.0 Literature review 5-9
2.1 e-Learning as Informal Learning 9-10
2.2 Workflow and e-Learning 10-11
2.3 Monitoring and Evaluation of e-Learning Process 11-13
2.4 Computer Literacy and e-Learning 13
2.5 Challenges of e-Learning in Nigeria 13-14
2.6 Evolution of e-learning 14-16
CHAPTER THREE
System Analysis
3.0 System analysis
3.1 Facts finding methods used
3.2 Objective of the Existing system
3.3 Information Flow Diagram
3.4 Problems of the Existing System
3.5 Justification of the New System
3.6 Procedure Chart
CHAPTER FOUR
4.0 System Design
4.1 Input Specification
4.2 Systems Implementation
4.3 System Flow Chart
4.4 Source program
CHAPTER FIVE
5.0 Summary, Recommendation and Conclusion
5.1 Summary
5.2 Recommendation
5.3 Conclusion
References
Appendix